For episode 30 of Adventures in Library Instruction we were joined by guests Theresa McDevitt andRyan Sittler, editor of and contributor the book Let the games begin!: Engaging students with field-tested interactive information literacy instruction. We talked about the role of games in the library classroom and their value as a teaching tool. Thanks, Ryan and Theresa!
Nebraska State Auditor Mike Foley slammed the NE Library Commission over the purchase of a Playstation console and the posting of a Youtube video promoting gaming in the library. The news story at the Lincoln Journal Star is here. From my limited perspective, it sounds like the library spent less than $500 on equipment that can be used to put on a few years of programming. Is that really irresponsible?
This really sounds like a case of a clueless bureaucrat to me. Libraries have been providing media other than books for years: music, movies, software, and games. Does anyone really not know this? Why isn't the headline "Creative librarians take advantage of free web media to promote programs for kids"?
The NLC drafted a great response to the auditor's report.
My friend Beth Gallaway, a library trainer and consultant, was interviewed yesterday on New Hampshire Public Radio about video games. The main guest was Cheryl Olson, author of Grand Theft Childhood. Beth talked about the role of video games in libraries. Beth's main specialty is in young adult programming and she does a lot of work with gaming; she's the author of the forthcoming book Game On: Gaming at the Library.
It's so great that they thought of getting a librarian perspective! Beth made us sound smart. Listen here.